Renu is a 2D physics platformer built for Windows 8 with the theme of technology being used to improve the world. It was created in 21 hours during Microsoft's Imagine Cup @ RIT 2012, and it won second place in the competition. Within the time at the competition, six levels and a boss were designed and programmed. For the competition, I handled the design. Since then, I've worked to develop more enemies, levels, and multiple tile types, both in the design and underlying code.